![]() The notebook is hidden in a smaller enemies nest on a gray table. Isabella's notebook is a small note about Isabella's feelings on the "village creeps", this can be found right in the heart of the camp, and may be the most difficult to get to. In Tajmid Hights there are 5 collectibles too find across the map. There are collectibles in each map, these collectables are often just a note book containing a short story, or a notebook entry, adding just a little more something to the games vibe. The achievements picture will be a box with eyes on them, making a reference to the Metal Gear Solid game’s ability for the player to hide in a box Once you have completed this, you will receive the Solid Sandman achievement. If the sniper identifies you, or any of the enemies from the compound are alerted of your presence you will not receive the achievement There will be a sniper to the West of the compound you have taken out, you will need to find the sniper, and kill him swiftly without being spotted by him. You will need to kill the enemies 1 by 1, ensuring that none of them are alerted by your presence This Achievement is possible by completing "Act 1: Leave No Man Behind" in a certain way.Īfter loading up the "Leave No Man Behind" level, go through the following stepsĪs the level starts, run up the small hill, and you will see a sniper's perch, and you will see all the enemies to take down. ![]() Those are all the weapon locations in SGW3! What’s your favorite weapon? Leave a comment below.You can unlock an achievement called "Solid Sandman", making a reference to Metal Gear Solid. Sawn-off Shotgun = Side Mission “Opium Wars V” (Dam).MP-40 Grad = Collected at a Point of Interest in Open World – Village map at coordinates 28.11 12.92.SP M23 = Side Mission “Loose Ends III” (Dam).M1984 Pistol Rail = Side Mission “Rotki Lions II” (Mining Town).45 = Automatic unlock from doing main missions Wagram 21 = Automatic unlock from doing main missions.Herrvalt 99 = Automatic unlock from doing main missions.Garett M9 = Automatic unlock from doing main missions.Sidearms (Pistols, Revolvers, Sawn-off Shotgun Locations): Takedown Recurve Bow = Collected at a Point of Interest in Open World – Mining Town map at coordinates 24.04 21.77.OFM 500 = Enemy Drop – the armored shotgun enemies carry the OFM 500 shotgun.FM-3000 UM = Enemy Drop – the biggest enemies with full body armor carry the FM-3000 UM heavy machine gun.Galeforce Long = Collected at a Point of Interest in Open World – Dam map at coordinates 28.66 12.55.Origin-12 = Automatic unlock from doing main missions.Giovanni M4 = Automatic unlock from doing main missions.KT-R = Automatic unlock from doing main missions.Herstal = Automatic unlock from doing main missions.AKA-47 = Automatic unlock from doing main missions. ![]() Secondary Weapons (Assault Rifles, Shotguns, Recurve Bow Locations): Shipunov K96 = Collected at a Point of Interest in Open World – Dam map at coordinates 29.32 13.32.The entrance is down in the village, a little bit south-west of the point of interest. Vykop = Collected at a Point of Interest in Open World – Village map at coordinates 28.09 15.32.ES-25 = Side Mission “Loose Ends V” (Act 4).Dragoon SVD = Collected at a Point of Interest in Open World – Dam map at coordinates 26.23 11.97.Requires the drone’s hacking module which is unlocked automatically from a main mission in Act 2. Brezatelya = Collected at a Point of Interest in Open World – Mining Town map at coordinates 25.44 21.49. ![]() Ballance S-AR Metal = Side Mission “Opium Wars IV” (Dam).Turret M96 = Automatic unlock from doing main missions.ACC 50 = Automatic unlock from doing main missions.Rook SS-97 = Automatic unlock from doing main missions.BMT 03 = Automatic unlock from doing main missions.Archer T-80 = Automatic unlock from doing main missions.Knight 110 = Automatic unlock from doing main missions.Stronskiy 98 = Automatic unlock from doing main missions.Primary Weapons (Sniper Rifle Locations):
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